ADL Capabilities

Search & Retrieval

Learners and content developers need to be able to quickly and easily find existing learning content that meets their requirements. The search and retrieval capability at ADL focuses on technologies to enable the effective reuse of learning content. Learn More…

SCORM®

The Sharable Content Object Reference Model (SCORM) represents a collection and harmonization of specifications and standards that define the interrelationship of content objects, data models, and protocols such that objects are sharable across systems that conform to the same model. Learn More…

Next Generation SCORM

Although SCORM has been tremendously successful and adopted worldwide, ADL recognizes the need for a SCORM that matches today’s technological environment. Next Generation SCORM activities include:

  • Prototypes of web services and learning experiences,
  • Open source code libraries, design models and specifications to enable continuous innovation in content,
  • Systems and networks that enable accelerated learning and human performance. Learn More…

Emerging Technologies

The ADL Emerging Technologies Team currently explores the applications of games, virtual worlds and social media through various research initiatives, prototype projects and other projects with a variety of government partners. Learn More…

Mobile Learning

The ADL Mobile Learning Team’s vision is to be the definitive source of information in support of DoD mobile learning initiatives. Effective usage of handheld devices improves opportunities for personalized learning– the right learning resources and performance aids, delivered to the right person at the right time and place. Learn More…

Free Trial Demos

ADL offers free trials of many distributed learning technologies to members of the ADL Community. SCORM-Conformant Learning Management Systems and access to Virtual Worlds are just some of the available demos. Learn More…

Adaptive Training

Adaptive training is concerned with entire systems of technology-mediated interactions (among humans, avatars, software agents, intelligent and predictive tools, cognitive models, etc.) that are tailored to learners and instrumental in the co-creation of their learning experiences. Learn More…
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